As expected, Wriggle’s Lantern, received a small nerf, it’s total cost got increased from 1650 to 1800 gold and it now takes 30 monster kills, up from 25, to transform into Feral Flare.
Heal – the multi-heal debuff is back to prevent the stacking of Heal summoner spells. Using a second Heal is now 50% less effective if the same ally has been previously healed within the past 35 seconds.
Riot thought Kassadin is too weak at the moment, so they increased his Movement Speed from 340 to 350, his mana per level from 45 to 70, severely empowered his Null Sphere ( Q) to scale better with ability power, 0.8 ap ratio instead of 0.3 and a slight buff to his Nether Blade ( W) to also scale better, 0.7 ap ratio, instead of 0.6. Will this be a mistake they will soon regret? We will have to test it out to know for sure!
Rengar also got a buff on his Savagery ( Q) and Empowered Savagery ( Q) and the stealth alert from his ultimate, now only appears if the enemies would be able to see Rengar out of stealth, so go right ahead and ward those mid-lane bushes!
Rumble got a bit more danger added to his Danger Zone. Scrap Shield’s ( W) DZ shield bonus and movement speed bonus have both been increased from 25% to 50% and the Electro Harpoon’s ( E) DZ damage and slow bonus have also been increased from 25% to 50%.
All in all, this is the first patch ever to only bring Buffs to champions! Also, this is the patch that the All-Star tournament will be played on! For more information, check out the entire list here: Patch 4.6.
As always, don’t forget to like us on Facebook to be among the first ones to read the reviews and show your appreciation for our work!
Did you enjoy the article? Please take a moment and explore the ads below or above to help us survive and continue providing quality content. Thank you!